Leaving this short here loved the game. Will be looking to play the full game which is out already. Devs, Great Job on this game loved the goofiness and the theme of the game reminds me of those old movies.
Impressive! Low concept, but also decent effort put into graphics, somewhat believable dialogue/characterization, and minimal jank. My one complaint is that the mechanics for filling your bowl and eating from it work differently than every other item you use before or after that point. It's good to keep controls universal so players can intuit how to interact with stuff throughout the game.
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Love your GAME! I just showcased in my 25 Short Horror Games Season 6! Keep up the AWESOME & Spooky Work! | Game 07
16:9|HORIZ:
MOBILE|VERT:O jogo tá top com uma história interessante e assustador.
Really good! Played the first chapter and love it!
Chapter 1 was AMAZING & TERRIFYING! I got this on the wish list and can't wait to see how the story unfolds!
GOATED WOLF MAN
wolf man/10
Definitely excited for Chapter 2!
Love this
I LOVED it!
Story: 9/10
Creepy: 8/10
Visual: 9/10
Too late for this one but the chapter 1 really hits the creepiness of the werewolf stalking you :)
Really rare nowadays for a Werewolf Horror game
My Playthrough:
AWOOO! I mean- *cough* I'm not a werewolf, nope.
so glad to see a werewolf game, great first chapter!
Full Demo (NO Commentary)
Leaving this short here loved the game. Will be looking to play the full game which is out already. Devs, Great Job on this game loved the goofiness and the theme of the game reminds me of those old movies.
I loved the atmosphere of the game!!
My channel is dedicated for horror games with no commentary! Feel free developers to contact me for your next horror game:
Love the idea of being stalked by the wolfman while camping, also LOVE THE RACOON PLEASE MORE ANIMAL PETS
I did wonder if i would get jumpscared by the wolfman if i lingered too long.
I made a video if you wish to see more!
Impressive! Low concept, but also decent effort put into graphics, somewhat believable dialogue/characterization, and minimal jank. My one complaint is that the mechanics for filling your bowl and eating from it work differently than every other item you use before or after that point. It's good to keep controls universal so players can intuit how to interact with stuff throughout the game.